Agile contracts
The key observation is that there can be a conflict between agile methodologies and traditional project based contracts.
Since most clients won't wear an infinitely open ended (by the hour) contract and most developers can't afford to iterate past the end of an agreed number of payments there needs to be some flexibility in the billing relationship.
How you codify that into a contract or set of contracts is an interesting challenge. I don't do too much freelance work these days - when I did it was either of two extremes: pre-agreed price per project or simple hourly billing.
Does anyone have any examples of agile project contracts that worked well (or didn't)?
11:36 PM, 24 Jan 2007 by Mark Aufflick Permalink | Comments (0)
MacOS X State of the Union
- * 64 bit to framework level in leopard
o nothing new there
* multicore
o OS frameworks higly threaded with fine grained locking
o cpu and i/o prioritisation support
o new NSOperation and NSOperationQueue to provide OS support for simple concurrent processing
* memory management
o garbage collection added to the ObjC runtime - hooray! (although hardly breaking news)
+ garbage collection is opt in (at the application level)
+ all objects collected
+ release method is a noop!
+ not mark and sweep - generational, which makes use of the fact that new objects are more likely to be able to quickly be released than old long running objects
* graphics
o the buzzword is "cinematic experiences"
o core animation looks pretty damn cool - it's even integrated with the new cocoa widgets
o resoloution independant user interfaces by 2008 - hooray, just like X11 in 1988 ;)
* developer tools
o the new interface builder is also very cool :)
Update: Gah - now I realise why this doesn't sound new, because it's from August 2006 I assumed it was from Macworld, but it turns out that I just got an email because Apple decided to release it to all ADC members. At least they did I guess.
12:43 PM, 24 Jan 2007 by Mark Aufflick Permalink | Comments (0)
Archive
| January 2007 | ||||||
| S | M | T | W | T | F | S |
| 1 | 2 | 3 | 4 | 5 | 6 | |
| 7 | 8 | 9 | 10 | 11 | 12 | 13 |
| 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| 21 | 22 | 23 | 24 | 25 | 26 | 27 |
| 28 | 29 | 30 | 31 | |||
March 2012
February 2012
November 2011
October 2011
April 2011
March 2011
January 2011
November 2010
October 2010
September 2010
August 2010
July 2010
June 2010
May 2010
April 2010
March 2010
February 2010
January 2010
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
December 2004
November 2004
October 2004
September 2004
August 2004
July 2004
June 2004
May 2004
April 2004
March 2004
February 2004
January 2004
December 2003
November 2003
October 2003
September 2003
August 2003
Blog Categories
software (40)..cocoa (21)
..heads up 'tunes (5)
..ruby (6)
..lisp (4)
..perl (4)
..openacs (1)
mac (21)
embedded (2)
..microprocessor (2)
..avr (1)
electronics (3)
design (1)
photography (26)
..black and white (6)
..A day in Sydney (18)
..The Daily Shoot (6)
food (2)
Book Review (2)
Notifications
Request notifications






